Language…
8 users online:  AmperSam, Bablet, davepriz, Josuke Yoshikage, sholmes, StickyChannel92, tavio,  YouFailMe - Guests: 630 - Bots: 100
Users: 67,927 (2,100 active)
Latest user: Smannesman

The Mario's Greatest Adventure

Super Mario World Hacks → The Mario's Greatest Adventure

Submission Details

Name: The Mario's Greatest Adventure
Author: Brutapode89
Added:
Version History: View
Demo: Yes
Hall of Fame: No
Length: 25 exit(s)
Type: Standard: Hard
Description: I added the Demo number 2.1 in my files but finally, I prefer submit it directly on the site. No time limit in castles. No feather but these will be added by continuing the hack. Changed level names. Enjoy it by waiting for the English translation.

Note: Sorry if I've not made more levels this year because I've other things to do.
Tags: exgfx french music traditional
Comments: 17 (jump to comments)
Rating:
4.8 (5 ratings)
No rating
Download 1.08 MiB | 1,590 downloads

Screenshots

View all

Comments (17)

SMW Magic Link
was this hack canceled
Guido_Keller Link
No
karls_Corinthia Link
This is probably the most influential hack for me. I accidentally saw this Demo, which exposed me to a little bit of France.Many of the early works were also done according to your ideas until 2023End of February
Thank you for the hack.Thanks for the hack that gave me the motivation to learn LunarMagic.If I hadn't seen your work, I probably wouldn't have considered it.Your work gave me.Your work gives me some sense of beauty.Your work gives me some beauty, like the background, the music.That's why I didn't lose my way in making hack.

Look forward to your next work, from 2022 to now.
OptiMystic Link
Pretty good demo, only big gripe is that
the key to one of the secret exits disappears if starting the level from the checkpoint (the fuzzy forest level)
. Other than that I really hope the rest of the hack gets done.
FedoraFriday Link
Code
This hack gets 9 poutines out of 1 french fry.
Wahnthac Link
Extremely well put together and enjoyable hack. Please make more. Pretty please.
Brutapode89 Author Link
Thanks, Anko!
Anko Link
verry good game, Sprits, Background looking awesome. I have verry fun by play
squirtlefan14 From older version: The Mario's Greatest Adventure Link
well done level design
louisluiz From older version: The Mario's Greatest Adventure Link
So good
EDIT3333 From older version: The Mario's Greatest Adventure Link
You're doing a great job, keep it up.
Brutapode89 Author From older version: The Mario's Greatest Adventure Link
Merci, Darkslayer.

Oh ! Tu sais quand même parler français même étant Turc ?
qantuum From older version: The Mario's Greatest Adventure Link
Salut! Je viens de voir un playtest vidéo de ce rom hack et c'est époustouflant, très bon choix de graphismes et de palettes, et le level design est au top! Une belle inspiration.
Seereix From older version: The Mario's Greatest Adventure Link
In the second level, in the place where we get yoshi, we can get infinit Ups, when we got a yoshi, the egg gives 1up, so when you climb in to the pipe, the block with the yoshi will respawn and gives 1up.

We can get back to the pipe et restarte the process infinite times
zacmario From older version: The Mario's Greatest Adventure Link
I think the Mario doesn't have a cape in this one. If this is your first hack, it looks surprisingly good!
IvanBord From older version: The Mario's Greatest Adventure Link
I like this ROM Hack. but its great game.
Nikku4211 From older version: The Mario's Greatest Adventure Link
Nice title. The Mario.

There are some blind jumps here and there. I advise you to use the game screen feature in Lunar Magic by pressing F3, as well as LSMW. It's very important to design levels under what little is seen on the gameplay screen for each point, not just what you see in Lunar Magic.
Even without the blind jumps, some levels are mostly sort of flat, with a few sections in each that devolve into Pipe Hopping With The Piranha Plants, and that's not the kind of game I'd want to play. And the levels that aren't are just okay.
Do you really have to waste the player's time with an extra screen saying the boss' name? It's not like it explains how to fight the boss(not that you'd need that anyway even if you have never played SMW).