Name: | The Mario's Greatest Adventure |
Author: | Brutapode89 |
Added: | |
Version History: | View |
Demo: | Yes |
Hall of Fame: | No |
Length: | 25 exit(s) |
Type: | Standard: Hard |
Description: | I added the Demo number 2.1 in my files but finally, I prefer submit it directly on the site. No time limit in castles. No feather but these will be added by continuing the hack. Changed level names. Enjoy it by waiting for the English translation. Note: Sorry if I've not made more levels this year because I've other things to do. |
Tags: | exgfx french music traditional |
Comments: | 17 (jump to comments) |
Rating: |
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1.08 MiB | 1,590 downloads
Comments (17)
Thank you for the hack.Thanks for the hack that gave me the motivation to learn LunarMagic.If I hadn't seen your work, I probably wouldn't have considered it.Your work gave me.Your work gives me some sense of beauty.Your work gives me some beauty, like the background, the music.That's why I didn't lose my way in making hack.
Look forward to your next work, from 2022 to now.
Oh ! Tu sais quand même parler français même étant Turc ?
We can get back to the pipe et restarte the process infinite times
There are some blind jumps here and there. I advise you to use the game screen feature in Lunar Magic by pressing F3, as well as LSMW. It's very important to design levels under what little is seen on the gameplay screen for each point, not just what you see in Lunar Magic.
Even without the blind jumps, some levels are mostly sort of flat, with a few sections in each that devolve into Pipe Hopping With The Piranha Plants, and that's not the kind of game I'd want to play. And the levels that aren't are just okay.
Do you really have to waste the player's time with an extra screen saying the boss' name? It's not like it explains how to fight the boss(not that you'd need that anyway even if you have never played SMW).