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Details for Baby Yoshi
SMW Sprites - Baby Yoshi Link - Show random
File Name: Baby Yoshi
Added:
Authors: Djief
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: Yes
Includes GFX: Yes
Description: Disassembly of Baby Yoshi + added options for customization and glitch fixing.

Everything is explained in asm and text file included.

Make sure the extra property byte 2 is set to 80 (already like that in the json included).

Leave all the extra bytes to 00 for a vanilla green Baby Yoshi. First extra byte is the palette, check the files or in LM for options.
Tags: baby yoshi, carryable, lorom, pacifist, sa-1
Rating: No rating
Download: Download - 13.44 KiB
266 downloads
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BlueToad
Originally posted by Armyless_boi
i don't get what's a disassembly

A disassembly is a recreation of a vanilla sprite, usually with more customization options as well.
Posted by: BlueToad - | Link
Armyless_boi
i don't get what's a disassembly
Posted by: Armyless_boi - | Link
KevinM
Tested with: Lunar Magic 3.21, PIXI 1.31, SA-1 1.32, Snes9x 1.60. The sprite behaves the same as vanilla, and all custom settings seem to work fine, so accepted. There was only a small error (missing ",x" at line 451) that I fixed.
A couple notes:
- Setting the second extra byte to $FF will prevent Baby Yoshi to grow up even if he eats a powerup.
- Setting the third extra byte to values higher than 1 will make powerups count as that many items eaten (it's explained by the name given to this setting in the asm file, but it might not be clear at first glance).
Posted by: KevinM - | Link
Djief
Originally posted by RussianMan
can use more than one screenshot if necessary


Yeah I wasn't gonna try and put just one =P
Posted by: Djief - | Link
RussianMan
can use more than one screenshot if necessary
Posted by:  RussianMan - | Link
Djief
Originally posted by RussianMan
i think you should include screenshots regardless, especially if you have customizations (provided they're interesting to show off. there's some glitch fix you mentioned, maybe you could show that?). all or almost all accepted disassemblies include screenshots.


Fair point though am not sure how you show most of of those in a quick gif, will try in a bit.
Posted by: Djief - | Link
RussianMan
i think you should include screenshots regardless, especially if you have customizations (provided they're interesting to show off. there's some glitch fix you mentioned, maybe you could show that?). all or almost all accepted disassemblies include screenshots.
Posted by:  RussianMan - | Link
Djief
Originally posted by codfish1002
Where are the gifs/screenshots? #smw{o_O?}


Huh well, it's baby Yoshi, by default acts exactly like the one already in vanilla, didn't feel screenshots were necessary. I can probably add some later if people really want that?
Posted by: Djief - | Link
codfish1002
Where are the gifs/screenshots? #smw{o_O?}
Posted by: codfish1002 - | Link

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