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Super Mario Land 2 - Midway Bell

SMW Sprites → Super Mario Land 2 - Midway Bell

Submission Details


Comments (5)

 RussianMan Author Link
but it does look accurate to SML2, though upon closer inspection the original game shifts the bell a couple pixels depending on it's facing
yoshiatom Link
Why does the bell's pivot move back and forth instead of staying in one place? It looks odd and is inaccurate to SML2.
ModernKiwi Link
Very well made sprite!
I feel like we need more Checkpoint-like sprites for people who either don't like the vanilla checkpoint, or can't get the vanilla checkpoint to work with their level.
 Kevin Link
Tested with: Lunar Magic 3.21, PIXI 1.31, SA-1 1.32, Snes9x 1.60. Works as intended, so accepted. It would be nice if, when using the !Disappear = 0 option, the bell would spawn in the ringing state when it was touched already, but it's not a big deal.
 Ayami Link
very nice