This is a lower-effort hack I made over the span of a few weeks. Each level is only half the length of a typical level. Custom blocks and quality of life patches are used, but each level's main premise is vanilla.
Excellent hack! Each level is very creative and it was an absolute blast to play through. Most of these mechanics that I never knew about just blew my mind and you implemented them in a really fun way. Great job gbreeze!
Despite I don't like the utilization of wrong tileset graphics (I think that is what you were reffering with "low effort"), I loved this hack entirely. It took me around 4 hours to finish it. I already have some knowledge of the vanilla glitches implemented, but other ones blown my mind. Excellent job, Gbreeze.
What an absolute joy of a hack. Every level was creative and rewarding. Even when I was a little annoyed at a particular trick - partly due to exhaustion generally - I found every level a thrill and looked forward to seeing what new mechanic you'd work with next. And there are no silly, ridiculous mechanics without some jank, right?
Favorite levels were Pausing in the 9Ds, Breakfast to Go, and Hungry Hungry Dino. This was a treat.
This hack is a creative masterpiece. In every level I played, I was amazed by gbreeze's imaginative uses of each vanilla glitch. In addition, while this hack showcases obscure tech, I found each level to appropriately ride the line between puzzle and kaizo; every obstacle has a clear objective. I envision myself playing this every few months just to have a laugh at the absurdity of SMW. I cannot thank you enough, gbreeze.
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