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Details for Super Mario Universe
Super Mario World Hacks - Super Mario Universe Link - Show random
File Name: Super Mario Universe
Added:
Authors: hendog30_
Demo: No
Featured: No
Length: 30 exit(s)
Type: Standard: Normal
Description: After what feels like forever, my latest project Super Mario Universe has finally been released!

Super Mario Universe is a space-themed Super Mario World ROM hack that lets you chose the order in which you complete levels. There are 3 different planets that you need to explore in order to reach Bowser's Space Base and save Peach. Your job is to hit the Switch Palace at the end of each planet to be able to get in.

The hack features:
- 20 main stages and 3 bonus stages
- 14 cutscenes with unique characters
- Wall jump and Midair twirl for better feeling controls
- Not so typical Mario locations to explore!

This has been a solo project of mine for the past 2 years now, and I'm so happy to share it with everyone!

If you want to see the trailer, click here (premieres 12/18/20 at noon):
https://www.youtube.com/watch?v=RstzC73dtnc
Tags: asm, bosses, music, powers, traditional, vanilla
Rating: 4.8 (Votes: 8)
Download: Download - 1.17 MiB
2,657 downloads
Screenshots
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Ddog282
Yo! Played this for my channel and was EXTREMELY fun! I love the Toads and different personalities you gave them! :)


https://youtu.be/7dUvSLXXj3s
Posted by: Ddog282 - | Link
MycoLofi
Super fun hack. I didn't get to finish because of a wall jump glitch in the level "Molten Powerworks". When you hit the switch and went left to wall jump up to the door, as you're jumping, the frames slow down and my buttons wouldn't work in a timely manner. I'm using an emulator so idk if it's bc of that. Still, super fun!
Posted by: MycoLofi - | Link
ananknkniae
5/5

Cool variety of mechanics. Used them well in the platforming design.

My biggest criticism is the difficulty ramp between World #1 and World #3. You can do the worlds in any order so #3 being significantly harder was odd. I went 3 --> 2 --> 1 and the game got easier. It's a small thing though. I'm still rating 5/5.

+1 to the Donkey Kong barrels being difficult to see. It's not impossible but they could use a sprite change.

Looking forward to your next one.
Posted by: ananknkniae - | Link
RetroGamingSweden
Great little hack. Perfect for new players!
Posted by: RetroGamingSweden - | Link
Boosius
This game has so many cool gimmicks that I feel like I'm playing a new Mario game every level. Very good level design and music. I hope to see more from you in the future! #smrpg{<3}
Posted by: Boosius - | Link
bigcrunchbar
Super fun hack, I really enjoyed it. Noticed a couple glitches with sprites not loading and some audio glitches, but overall it was incredibly fun. #wario{^_^}
Posted by: bigcrunchbar - | Link
GMCHacker91
#smw{:TUP:}
Posted by: GMCHacker91 - | Link
h4soccer
Super fun, a few glitches though. Music would sometimes cut out entirely when I would die, and giga beetle broke the wall and walked out of the stage and sadly softlocked me. Still had a fun time thank you!
Posted by: h4soccer - | Link
Virus610
I enjoyed this hack!

There were a few issues of sprite limited barrels/platforms, and a couple of dragon coins that required somewhat blind drops, but overall a very enjoyable experience!

The exposition was skippable, which I can respect. I still sat through it, and it wasn't that bad. Goofy stuff, not super cringey or anything.

Rockin' choice of music, nice ASM use. Just... A short, pleasant romp.

I gave up on dragon coins after completing a switch palace (And being unable to re-enter), about halfway through. 100% exits playthrough took me about 2 hours.

Video (May still be processing): https://www.youtube.com/watch?v=LfeNsEycKhk
Posted by: Virus610 - | Link
thetic24
AWESOME
Posted by: thetic24 - | Link
hendog30_
Originally posted by DeLinn90
Thanks for that hack.

Had a lot of fun playing it. Good difficulty, loved it.
But i searched 20 minutes for the 2nd way in the red level in World 2 haha :D


Glad you enjoyed!!
Posted by: hendog30_ - | Link
hendog30_
Originally posted by BeeKaay
This was fun.

Some things you may want to fix if you ever update it:

- The black bands on the Donkey Kong Country barrels make it difficult to see which end Mario will be shot out of, especially against a dark background. They're usually white or light gray.
- This sprite platform was not spawned in the first time I got to where it should be, probably due to all the flying coin and mushroom sprites. I had to go back and forth a few times to get it to spawn.
- The Buzzy Beetle boss can stun lock you and kill you with falling rocks if stay on the edge of the arena for too long and let it bounce against the wall.
- The top tile of lava, and presumably the bottom tile of a lava ceiling, kills you. This was surprising because the top tile of lava is safe in Super Mario World.


Thanks for the advice! Whenever I'll be sure to fix these soon.
Posted by: hendog30_ - | Link
DeLinn90
Thanks for that hack.

Had a lot of fun playing it. Good difficulty, loved it.
But i searched 20 minutes for the 2nd way in the red level in World 2 haha :D
Posted by: DeLinn90 - | Link
BeeKaay
This was fun.

Some things you may want to fix if you ever update it:

- The black bands on the Donkey Kong Country barrels make it difficult to see which end Mario will be shot out of, especially against a dark background. They're usually white or light gray.
- This sprite platform was not spawned in the first time I got to where it should be, probably due to all the flying coin and mushroom sprites. I had to go back and forth a few times to get it to spawn.
- The Buzzy Beetle boss can stun lock you and kill you with falling rocks if stay on the edge of the arena for too long and let it bounce against the wall.
- The top tile of lava, and presumably the bottom tile of a lava ceiling, kills you. This was surprising because the top tile of lava is safe in Super Mario World.
Posted by:  BeeKaay - | Link

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