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Details for Mario In Mushroom Rix Land 2 Gimmicky Island
Super Mario World Hacks - Mario In Mushroom Rix Land 2 Gimmicky Island Link - Show random
File Name: Mario In Mushroom Rix Land 2 Gimmicky Island
Added:
Authors: Enan63
Demo: No
Featured: No
Length: 13 exit(s)
Type: Standard: Hard
Description: The sequel to the first Mario In Mushroom Rix Land game. The story follows after the first Mushroom Rix Land game, Bowser has just escaped with his Clown Cart from Rix Land. He took all resources, from his Rix Land castle. And took them to make his very own island called Gimmicky! And build all the death traps, spikes and more! Mario must stop him! Before the Gimmicky island gets more bigger and bigger and destroy the world!!
Tags: asm, gimmick, music, traditional, vanilla
Rating: 4.5 (Votes: 2)
Download: Download - 217.65 KiB
376 downloads
Screenshots
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Virus610
Naw, dude.

This is easily listed as one, if not two difficulty levels too low for what it is. There's no chance that this is only 'Hard'.

Much of the hack lands squarely in Very Hard territory, with a few spots that are really not reasonable without requiring some memorization of particularly nasty bits. (And in my opinion, the difficulty listed should be that of the highest difficulty level of a hack)

Bowser's Castle really drove the nail into the coffin for me. It's long and unforgiving, requiring really precise inputs with extraordinary reaction times (Or foresight gained from forced trial-and-error gameplay, which pushes things into Kaizo territory).

With that said, there were some levels that were really enjoyable.

- Babysit My Sprite was really cleverly made, and remarkably forgiving, compared to the rest of the hack. This was definitely my favourite stage.

- The first half of Groovy TNT was pretty nicely done, but the second half really ramped up the difficulty in a way that felt out of place.

- In Thwimp is a Wimp, one of the very first jumps of the stage is just broken. 80% of the time, I don't get enough height off the note block and just fall and die. I mean... Really??

This hack had some good parts, for sure, but there was too much "Why" for me to enjoy it, regardless of the difficulty. This being rated only 'Hard' is really the big bamboozle, though. I don't agree with that even slightly.

I gave up on Bowser's Castle after a few shots at the third sublevel after the midpoint, because honestly that is just excessive. Too much foresight required, and without a second midpoint, it just strikes me as unfair and uninteresting.
Posted by: Virus610 - | Link
Metballs
Pretty great hack! Definitely enjoyed this one a lot more than the previous hack because this one actually does give you a reasonable amount of lives
Posted by: Metballs - | Link
Infinity
Great Hack
Posted by: Infinity - | Link
Mohmad20zx
These levels are crazy cool
Posted by: Mohmad20zx - | Link
Aram
Originally posted by DrQuadriple
Judging from the screenshots you've provided, wouldn't it be better to classify it as Kaizo Light?


I've played this. Not really-
This hack is fair enough to not be considered Kaizo, there aren't any gimmicks other than what you see in the levels.
Posted by:  Aram - | Link
Funkymario
No retry patch?? The hack looks fun and I'd like to play it but not like that :( please add a retry patch
Posted by: Funkymario - | Link
DrQuadriple
Judging from the screenshots you've provided, wouldn't it be better to classify it as Kaizo Light?

Other than that, this hack looks very promising; keep up the great work!
Posted by: DrQuadriple - | Link

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