There is one issue in SP10 that I want to mention. In room/section 10, the blocks that lock the side exit sometimes just don't disappear even though the plant in front of them was killed with the grab blocks:
This issue causes a notable amount of frustration (mainly because it appears so late in this level).
This issue already exists in the currently accepted version, it's also extremely minor, therefore I'll accept this based on the account that a lot of stuff was fixed and that it's an improvement over the currently accepted one.
There is one issue in SP10 that I want to mention. In room/section 10, the blocks that lock the side exit sometimes just don't disappear even though the plant in front of them was killed with the grab blocks:
This issue causes a notable amount of frustration (mainly because it appears so late in this level).
This seems to be a very nice hack, the only issue is level names are in the Japanese language not English. It would be great to know the names of the levels or at least the areas im playing, other than that this is a well put together game that isnt over challenging but also not so easy as to ruin it
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