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Tip: Use ledge tiles (Act as: 100) before and after slopes. Using solid tiles (Act as 130) makes Mario lose speed while running on the slope.”
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Details for Wild Gunman - Valley
SMW Graphics - Wild Gunman - Valley Link - Show random
File Name: Wild Gunman - Valley
Added:
Authors: Brutapode89
Type: Ripped
Purpose: Background
Slots Used:
Palette Row(s) Used:
Description: Ripped from the Valley in Wild Gunman on NES.
Tags: 8-bit, desert, needs remoderation
Download: Download - 2.49 KiB
24 downloads
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