Banner
Old-School Level Design Contest starts in
1 DAY, 21 HOURS, 37 MINUTES AND 34 SECONDS
Views: 890,830,415
Time:
23 users online:  Anorakun, Cal-of-Gearva, callmeCMDR, chickaDEE Magazine, cozyduck, Gmario37, Hooded Edge, janklorde, Jazzman287, K.T.B., LeaderAngelito, Lich, mae_86, Mirann, MLGKuba11, mmBeefStew, Mpereira,  Tamaki, The_Uber_Camper, TrendzAndz, xamexer, yv64n, Zeproide - Guests: 88 - Bots: 59 Users: 49,954 (2,326 active)
Latest: sandragon13
Tip: Check this thread to find extremely useful diagrams and data.
Not logged in.
Details for Sprite Tile Remap
SMW Patches - Sprite Tile Remap Link - Show random
File Name: Sprite Tile Remap
Added:
Version History: View
Authors: p4plus2
Tool: Asar
Requires Free Space: Yes
Bug Fix: No
Featured: No
Description: This patch allows you to remap the sprite tiles at $019B83 on a per level basis. Store the index of the table you want to the freeRAM you choose in levelinit (or in a block, for example, to change it mid-level). See the ASM file for instructions on adding new tables. The format of the table is the same as $019B83, see the ROM map for details.

Update 2021-01-06: Now uses Asar and it's SA-1 compatible.
Tags: lorom, sa-1, tiles
Download: Download - 1.00 KiB
59 downloads
Screenshots
Image
KevinM
Tested with: Lunar Magic 3.21, Asar 1.71, SA-1 1.32, Snes9x 1.60. Works as expected, so accepted.
If you want to edit the table more easily, you can use this (which has a more understandable format):
Posted by:  KevinM - | Link

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2021 - SMW Central
Legal Information - Privacy Policy - Link To Us


Menu

Follow Us On

  • YouTube
  • Twitch
  • Twitter

Affiliates

  • Super Mario Bros. X Community
  • ROMhacking.net
  • Mario Fan Games Galaxy
  • sm64romhacks