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Tip: Switch palace switches normally disappear if you replay the level. However, if you insert them as direct Map16 and use the hex edit at $00EEB2 in the ROM map, you can replay the level without a problem.
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Details for Bounce Blocks Death Fix
SMW Patches - Bounce Blocks Death Fix Link - Show random
File Name: Bounce Blocks Death Fix
Added:
Authors: KevinM
Tool: Asar
Requires Free Space: Yes
Bug Fix: Yes
Featured: No
Description: This small patch fixes the issue where you can trigger bouncing blocks when dying. This can more commonly happen with invisible blocks, when dying while inside of them.
Tags: death, lorom, sa-1
Download: Download - 344 bytes
66 downloads
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JamesD28
Tested with:

• Lunar Magic 3.21
• SA-1 Pack v1.32
• Asar v1.71
• Snes9x v1.60
• bsnes plus v05

Works as intended, so, accepted. One small quirk to keep in mind is that the "hit head" SFX will still play, which can make it seem like it's being triggered by hitting the harmful block from the side. Also added a missing !bank define.
Posted by:  JamesD28 - | Link

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