This is a big 64x32 version of the Timed Lift (sprite BA), with some extra features. You can customize the timer between 1 and 255 seconds (or make it go on forever), set different movement types for each lift with different speeds, and more.
See the .asm file for customization options and details on using the extra bytes.
Replaces the Rex in GFX20 (SP4). No more sprite tile limits patch is strongly recommended (included in SA-1).
Requires the included CircleX and CircleY routines for the circle movement to work properly on LoROM when using large radii.
Tested a crap load of settings (not all possibilities, since they go up to 2^64), all of them well explained in the ASM file. The sprite itself works, so accepted. An ingenious tweak of the original Timed Lifts.