Like a flying ? block, but its an on/off switch instead!
Comes with a fair bit of customizations like:
-The extra bit to make the block disappear once hit.
-First extra byte for movement options.
-Second extra byte to make it an un-interactable block depending on ON/OFF status.
Shoutouts to KevinM for his flying ? block disassembly and a ton of help de-janking this sprite and general help.
Note: Insert the included gfx file in SP3 and the tilemap is changeable in the asm file. Be sure check out all the other options too!
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