Tip: Try sketching out ideas for overworlds and levels. Even if they don't manage to fit into Lunar Magic completely, at least you have a base to work from, instead of doing it all from scratch.
Tileset used in the Start Point (and some areas) from the PC game Cave Story. It uses 2 Palettes row, and 3 ExGraphics.
I also added the "WhatEachTileDo", so the people don't get lost of how it works).
Use as your wish.
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