|Name:||Disable HDMA During Transitions|
|Description:||This simple code will prevent custom HDMA effects to carry over during black screen transitions (such as when going into a pipe, loading the Time Up/Game Over screen, going from the overworld to a level, going from a boss fight to a cutscene/credits, etc.). It's meant to be a less intrusive and non-buggy version of the "HDMA v3.5" patch.
Check out the readme for instructions.
|Tags:||hdma lorom sa-1|
|Comments:||6 (jump to comments)|
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