Name: | Disable HDMA During Transitions |
Author: | Kevin |
Added: | |
Type: | Game Mode |
Includes GFX: | No |
Includes Hijack: | No |
Featured: | No |
Description: | This simple code will prevent custom HDMA effects to carry over during black screen transitions (such as when going into a pipe, loading the Time Up/Game Over screen, going from the overworld to a level, going from a boss fight to a cutscene/credits, etc.). It's meant to be a less intrusive and non-buggy version of the "HDMA v3.5" patch. Check out the readme for instructions. |
Tags: | hdma lorom sa-1 |
Comments: | 9 (jump to comments) |
Rating: |
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977 bytes | 675 downloads
Comments (9)
• Lunar Magic 3.21
• SA-1 Pack v1.32
• UberASM Tool 1.4
• Snes9x v1.60
• bsnes plus v05
Simple and effective. Works as intended, so, accepted. This version also doesn't have the issues with the credits/enemy cutscenes that were present with the HDMA v3.5 patch.