I'm the only one to blame for any design choices. There are trolls.
This hack is all about diving into the disassembly and memory map to create unique gimmicks. Every level is a single room that has vanilla mechanics except for one outrageous thing. It's meant to be fun and mischievous, but at times mind-bending and unforgiving. This old school style of hacking draws a lot conceptually from Game Genie codes and emulator cheats. It's inspired by joke hacks, kuso, and old Japanese hacks alike.
"I hate everything you've done. Boy, do I like this hack!" -patcdr
"Ldad will love this hack." -MassPunishment
"It's as if Nintendo themselves made this." -Kezcade
"I don't know if this is brilliant or terrifying or both." -Darkanine
Had tons of fun with this hack. I like how it doesn't take itself seriously, yet presents the player with some fun and worthy challenges, always in a clear way; it never leaves the player second guessing. I wish the length of levels was more uniform all throughout the hack; some of those levels felt too short, others overstayed their welcome. I know it is presented as a joke hack, yet it was a lot less trolly then I expected after reading the description. A lot of the gimmicks made me laugh, some had me worry about the integrity of my controller ("Frame perfect") and others felt outright scandalous ("Mario can't kaizo") "Painbow shell" was also borderline irritating, but as one of the last levels, I think the difficulty was justified.