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Podoboo in Layer 2 Lava Fix

SMW Patches → Podoboo in Layer 2 Lava Fix

Submission Details

Name: Podoboo in Layer 2 Lava Fix
Author: Isikoro
Version History: View
Tool: Asar
Requires Free Space: Yes
Bug Fix: Yes
Featured: No
Description: When Podoboo enters the layer 2 lava that moves up and down, even if the lava moves up and down, the position of Podoboo stays in place and jumps out of that position.
This patch fixes the bug so that when you enter a layer 2 lava that moves up and down, it will come out of the lava surface. (Smash, not compatible with layer 2 lava that moves sideways)

- Update -
Fixed the jump height fluctuating when jumping out of layer 2 lava.
Tags: layer 2 lorom podoboo position sa-1
Comments: 2 (jump to comments)
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Comments (2)

 JamesD28 Link
Tested with:

• Lunar Magic 3.30
• SA-1 Pack v1.32
• Asar v1.81
• Snes9x v1.60
• bsnes plus v05

Works as intended, so, update accepted. One thing to keep in mind that wasn't mentioned previously is that this fix is for "traditional" lava - tileset-specific "Cave" mud/lava isn't affected, but that type of lava already handles the Podoboo's spawn position correctly.
 JamesD28 From older version: Podoboo in Layer 2 Lava Fix Link
Tested with:

• Lunar Magic 3.20
• SA-1 Pack v1.32
• Asar v1.71
• Snes9x v1.60

Works as intended, so, accepted. There are a few things to keep in mind when using this, however.
The first thing is that traditionally, Podoboos will always jump to the height you place them at in Lunar Magic. This patch removes that behaviour, and the heights Podoboos jump to can be unpredictable. Generally though, they jump lower than normal when layer 2 is sinking, and higher when layer 2 is rising.
The other thing to keep in mind is that this patch works exclusively for the layer 2 scroll commands - their initial jump positions will not be fixed for variable layer 2 V-scrolling.