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Details for Swim Faster When Holding X/Y
SMW Patches - Swim Faster When Holding X/Y Link - Show random
File Name: Swim Faster When Holding X/Y
Added:
Authors: KevinM
Tool: Asar
Requires Free Space: Yes
Bug Fix: No
Featured: No
Description: This patch will make Mario swim faster horizontally (same X speed as when he has an item) when holding X or Y. This also applies to walking underwater and swimming in tides.

Requested by MercuryPenny.
Tags: lorom, physics, sa-1, swim
Download: Download - 505 bytes
150 downloads
Screenshots
Image
JP32
Originally posted by KevinM
Originally posted by JP32
uhh this exact same this has been made three years ago, in überasm format

It's not the same, item swim controls differently than normal swim.

hmm yeah now that I tested it myself its different, though the description made me think its identical. The difference is that this patch doesn't effect marios vertical momentum like holding an item/überasm version does and the other allows mario to swim normally when holding an item.
Posted by: JP32 - | Link
KevinM
Originally posted by JP32
uhh this exact same this has been made three years ago, in überasm format

It's not the same, item swim controls differently than normal swim.
Posted by: KevinM - | Link
JP32
uhh this exact same this has been made three years ago, in überasm format
Posted by: JP32 - | Link
slakkmichael
Wow, I can't believe we haven't gotten something like this yet! This will make water levels in my hack more fun to play considering I won't be using powerups at all.
Posted by: slakkmichael - | Link
Maarfy
Another case of "could've sworn this existed in some form already." Fine patch! Personally, going from slow to fast swim feels kind of jerky when not in buoyant "item swimming," like it's a little too fast. It's still a lot of fun to cruise through water levels, though, and it's about the cleanest solution you'll find without rearranging chunks of the physics routines.

Tested with Asar 1.71, Lunar Magic 3.21, SA-1 1.32, Snes9x 1.59.2.
Posted by:  Maarfy - | Link

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