Banner
The Overworld Design Contest ends in
1 MONTH, 2 DAYS, 19 HOURS, 5 MINUTES AND 17 SECONDS
Views: 898,197,593
Time:
21 users online: AmperSam, anonimzwx, ApkJosh,  brickblock369, buggy789, Cornerstone01, Golden Yoshi, janklorde, L4good, MastaBuizness, Maw, MeNe, MLGKuba11,  NopeContest, PokerFace, SolveForX, StayAtHomeStegosaurus, Teaser, WhiteYoshiEgg, Wuddl, Wyatt - Guests: 67 - Bots: 87 Users: 50,404 (2,284 active)
Latest: paul_the_lifeguard
Tip: If you place a moon, midpoint, or dragon coin through Map16, it will always respawn whenever you reenter that sublevel. It will not respawn if you add it through the Add Objects/Extended Objects window.
Not logged in.
Details for Amulet Of Corruption DEMO
Super Mario World Hacks - Amulet Of Corruption DEMO Link - Show random
File Name: Amulet Of Corruption DEMO
Added:
Authors: Superwan
Demo: Yes
Featured: No
Length: 7 exit(s)
Type: Standard: Normal
Description: Just a demo of my new hack. The scenario will be developped in the future. Basically, their is some corruption in the world (something like terraria biomes), and it also affect enemies and caracters. Everything looks OK in this DEMO (only world 1) but you will discover what I'am talking about in the full version.

Please give me your feedback in the comments that's really important for me. Also don't forget to rate it !
Tags: asm, bosses, exgfx, music, traditional
Rating: 5.0 (Votes: 2)
Download: Download - 405.91 KiB
368 downloads
Screenshots
Previous 
 Next
Samuroy
Great demo, My viewers seemed to enjoy it. looking forward to the full release. I had just gotten into terraria a few days ago and your art was spot on!
Posted by: Samuroy - | Link
Elies75
Nice demo, really liked the rex mine level, i hope to see more
Posted by: Elies75 - | Link
Superwan
Originally posted by nnj
Right off, I love the aesthetic of his hack. Your choices of music and graphics/palettes are so good! I also noticed the little ASM tweaks included, such as retaining Yoshi coins after crossing midway points/coin outlines, or the new counters on the overworld, which is thought was a nice inclusion The level design is pretty solid too, can't wait to see what you do in later worlds.

For world one I only have one minor suggestion, and that's for the level "Flowery ascent". The pitchin' chuck baseballs blend in a bit with the pedals I feel. I'd swap them out for chargin' chucks maybe.

But yeah, super solid demo, left me wanting more!


Thanks for your feedback ! Someone already told me the problem with baseballs ! I will replace chucks buy charin's !
Posted by: Superwan - | Link
nnj
Right off, I love the aesthetic of his hack. Your choices of music and graphics/palettes are so good! I also noticed the little ASM tweaks included, such as retaining Yoshi coins after crossing midway points/coin outlines, or the new counters on the overworld, which is thought was a nice inclusion The level design is pretty solid too, can't wait to see what you do in later worlds.

For world one I only have one minor suggestion, and that's for the level "Flowery ascent". The pitchin' chuck baseballs blend in a bit with the pedals I feel. I'd swap them out for chargin' chucks maybe.

But yeah, super solid demo, left me wanting more!
Posted by: nnj - | Link
Ashman512
great hack guy#smw{:TUP:}
Posted by: Ashman512 - | Link

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2021 - SMW Central
Legal Information - Privacy Policy - Link To Us


Menu

Follow Us On

  • YouTube
  • Twitch
  • Twitter

Affiliates

  • Super Mario Bros. X Community
  • ROMhacking.net
  • Mario Fan Games Galaxy
  • sm64romhacks