10 users online: Abdu,  Anorakun, ASSATAKKU, bandicoot,  BeeKaay, Bumpty, firebrand, h.carrell, Tio_mexican, zAce08xZ - Guests: 99 - Bots: 156
Users: 58,075 (2,485 active)
Latest user: JoboHo399

Per Level Yoshi Coins Amount

SMW Patches → Per Level Yoshi Coins Amount

Submission Details

Name: Per Level Yoshi Coins Amount
Author: Kevin
Tool: Asar
Requires Free Space: Yes
Bug Fix: No
Featured: No
Description: This patch allows you to set how many Yoshi Coins there are for each level, which when reached will give the player a 1UP, hide the coins from the status bar and set the "collected all Yoshi Coins" flag. Useful if you don't want to have 5 coins in each level, but still make them work as expected (for example, make them not respawn when getting all of them, or making stuff like overworld counters work too). You can also have more than 5 if you want, but note that the status bar counter doesn't work properly in this case (max 4 coins are displayed at once). Also it's compatible with the "Individual Dragon Coins Save" patch.

Note: if you're using the No Consecutive Score Awards patch, remove this part from this patch:
org $00F37E
    autoclean jsl GivePoints
Tags: counter dragon coin lorom sa-1 yoshi coin
Comments: 3 (jump to comments)
Download 894 bytes | 219 downloads


Comments (3)

Romano338 Link
Great patch. What do I have to change to not get a 1-up from it?
 MarioFanGamer Link
Moderated with
  • Lunar Magic 3.30
  • Asar 1.81
  • SA-1 Pack 1.32
  • Individual Dragon Coin Save (version from 2020.07.16 in y.m.d. format)
  • BSNES v115
It's a patch which exactly says on the tin. The only limitation to take care of is that you can't have more than 14 or 0xE Dragon Coins (you get one ups for the few first DCs) as well as that Individual Dragon Coin Save only allows you to preserve up to five dragon coins. The latter can be solved with an update to the latter patch, though.
 quietmason Link
Wonderful, thank you so much!