Old-School Level Design Contest starts in
Views: 890,914,210
16 users online: Adam, BlueToad, crm0622, Desert, Far, hoagie, Infinity,  JamesD28,  KevinM,  Lazy, lolyoshi, MarcyAugust, Miscalc, Spedinja, The Central Scrutinizer, The WHG Modz - Guests: 46 - Bots: 58 Users: 49,960 (2,316 active)
Latest: Crakerjack09
Tip: When determining a time limit, remember that players won't be as familiar with the level as you are. If you normally complete the level with around 100s left on the timer, others might run out of time on their first try.
Not logged in.

Song Title

    Details for Echoes on the Ice
    SMW Music - Echoes on the Ice Link - Show random
    You must enable JavaScript to preview files in this section without downloading them.
    File Name: Echoes on the Ice
    Authors: VecchiaZim
    Insert Size: 0x06F8 bytes
    Type: Song
    Sample Usage: None
    Source: Original
    Duration: 1:25
    Featured: No
    Description: Meant for anything bright and sparkly, ice, snow, space, etc.
    Tags: ambient, ice, sky, snow, space, water
    Rating: 5.0 (Votes: 3)
    Preview: Play SPC
    Download: Download - 32.03 KiB
    Hey  bebn legg, this look better?

    BTW, if you don't mind helping me with a question: I didn't change the c8c16c16 section because, for some reason, the way it currently is, there's an accent on the first one out of four each time. So it ends up

    c8c16c16 c8c16c16 c8c16c16 c8c16c16

    If I do the optimization it happens every beat:

    c8c16c16 c8c16c16 c8c16c16 c8c16c16

    I actually like the first way better, which is why I left it that way, but I have no idea why it happens - any ideas?

    Posted by: VecchiaZim - | Link
    Hey bebn legg. I can do the optimization/channel swap - is there a way to do that after something has been approved with it going back into the waiting files section?

    Posted by: VecchiaZim - | Link
    bebn legg
    I feel like the mixing could be fine-tuned for the @8 and @5 (and perhaps the ADSR on the latter), though that's just my own personal nitpick; this is overall a very pretty piece, especially when it picks up before the end! You managed to make @9 sound full, which is no easy task. Overall very lovely!

    You should consider swapping channels #6 and #7 for the @5 section at the end though, as #7 cuts out more due to the jump sound effect, but it contains a very significant portion of the song on it.

    (Also, optimization note, you should condense [c8c16c16 c8c16c16 c8c16c16 c8c16c16] into [c8c16c16]4, and likewise with [r8c8r8c8r8c8r8c8]15)
    Posted by:  bebn legg - | Link
    Ondore's Lies
    This is really nice and relaxing.
    Posted by: Ondore's Lies - | Link
    Pretty nice music composition.
    Posted by:  brickblock369 - | Link
    Hey ya'll, glad you liked it. I appreciate the kind words, and I enjoyed hearing your stuff too. KevinM, congrats on the award - well deserved, I thought.
    Posted by: VecchiaZim - | Link
    Criminally underrated by the contest. This is a real jam, nice work.
    Posted by: icrawfish - | Link
    One of my favorite entries of this past 72hoSPC, I think the votes didn't do it much justice but good job.
    Posted by:  KevinM - | Link

    The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

    Copyright © 2005 - 2021 - SMW Central
    Legal Information - Privacy Policy - Link To Us


    Follow Us On

    • YouTube
    • Twitch
    • Twitter


    • Super Mario Bros. X Community
    • Mario Fan Games Galaxy
    • sm64romhacks