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Tip: The No More Sprite Tile Limits patch does NOT increase the limit for the amount of sprites onscreen at once. The SA-1 Pack does.
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Details for Sprite Offsetter
SMW Sprites - Sprite Offsetter Link - Show random
File Name: Sprite Offsetter
Added:
Version History: View
Authors: Koopster
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: No
Includes GFX: No
Description: A sprite that allows you to spawn another sprite, regular or custom, in an offset position by the pixel.

Aditionally, for regular sprites that are position-dependent (such as P-switches, Bowser statues, etc.), the properties will be read before the sprite is offset, allowing position limitations to be circumvented.

The latest update allows for up to 4 extra bytes to be set for custom sprites.
Tags: lorom, sa-1, spawn
Rating: No rating
Download: Download - 3.26 KiB
62 downloads
Screenshots
Image
KevinM
Tested with: Lunar Magic 3.21, PIXI 1.32, SA-1 1.32, Snes9x 1.60. Works as intended, so accepted. I fixed a small oversight (BEQ ThrowBlock instead of BRA ThrowBlock) that was causing all sprites to be spawned as carryable.
Posted by:  KevinM - | Link

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