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Alternate/Changed Cape Smash

SMW Patches → Alternate/Changed Cape Smash

Submission Details

Name: Alternate/Changed Cape Smash
Author: Maxx
Added:
Version History: View
Tool: Asar
Requires Free Space: No
Bug Fix: No
Featured: No
Description: This patch will change the cape smash. I thought it was too powerful in the original game- So now, a cape smash causes carriable items (or enemies, I.E. Goomba and Koopa) to fly into the air, but other sprites to stay on the ground (can be changed with a define). Additionally, when mario smashes the ground, he is bounced back, flying, into the air.

So it's more of a cape "bounce," now, I suppose (can also be changed).

Moderator's note: pretty fun patch that now works with SA-1 as well.
Tags: cape lorom sa-1
Comments: 3 (jump to comments)
Download 1.19 KiB | 169 downloads

Screenshots

Comments (3)

 MarioFanGamer Link
Moderated with:
  • Lunar Magic 3.30
  • Asar v1.81
  • SA-1 Pack v1.32
  • BSNES v115
Definitively an interesting change to the cape mechanic. There is some jank with sprites which don't touch the ground all the time (such as Yoshi) but these tend to be on the minor side, not to mention you can make some interesting puzzles with it.
DJLocks Link
#tb{>:(}
 RussianMan Link
Tested With:
Lunar Magic 3.21
Asar 1.71
SNES9X 1.60
SA-1 1.32

Fixed LoROM compatibility (which used the same address as SA-1 for some reason, making all sprites turn into a platform on bounce since it used 9E for Y-speed), and added a couple of options.