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Song Title

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    SNES SDK

    BRR Samples → SNES SDK

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    Submission Details

    Name: SNES SDK
    Author: Pinci
    Added:
    Version History: View
    Collection: Compilation
    Description: This is a compilation of all the SNES SDK (software development kit) samples provided by Nintendo that I could find. I went through many games spotting duplicates. A total of 79 samples are in this compilation.

    A readme is included with detailed information about the samples. The tunings txt is inside the samples folder.

    For documentation and research purposes. Some samples that are already in SMW are included here too, of course you don't have to insert them again, silly.
    Tags: acoustic piano bassoon brass section clarinet closed hi-hat cowbell crash cymbal distortion guitar drawbar organ electric piano explosion fantasia pad finger bass flute fretless bass glockenspiel honky-tonk piano kick marimba misc open conga open hi-hat orchestra hit orchestral harp pan flute percussive organ piano pizzicato strings sawtooth sine wave slap bass snare square steel drums steel guitar string ensemble synth bass synth brass synth tom tenor sax timpani tom trombone trumpet violin wood block
    Comments: 5 (jump to comments)
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    Comments (5)

    Pinci Author Link
    New update. this one adds a steel guitar sample used in hal's hole in one golf, hyper zone and a super mario kart prototype; a harp sample used in super scope 6 and yoshi's island; and a pizzicato sample used in earthbound and yoshi's island

    EDIT*
    added another reverb kick sample I missed

    EDIT2*
    sorry just found another sample lol
    Pinci Author From older version: SNES SDK Link
    added the synth brass sample pointed out by masked man, thanks!
    also removed the piano 2 and timpani 2 samples, as they are most likely coincidences and not part of the sdk
    Masked Man From older version: SNES SDK Link
    There was also a commonly used trumpet sample, as seen in the "Game Over" jingle for Pipe Dream for example.
    Pinci Author From older version: SNES SDK Link
    probably, as I mentioned, these are all the samples I could find/recognize, there may be more because some of them (like the modulated sine and marimba 2) are only found in two games (if you count the burn in test cart and the test program cart as games that is)
    Klug From older version: SNES SDK Link
    Ah yes, the origins of SMW samples.

    Also, are you missing some samples or something?