Name: | Bullet Bill |
Author: | imamelia |
Added: | |
Version History: | View |
Tool: | PIXI |
Type: | Standard |
Dynamic: | No |
Disassembly: | Yes |
Includes GFX: | No |
Description: | This is a disassembly of sprite 1C in SMW, the Bullet Bill. Setting the extra bit makes the bullet bill play a sound effect and don't go behind the scenes. Minor update 2023-03-03: updated a quasi-broken .json file in the zip. |
Tags: | bullet bill enemy lorom sa-1 |
Comments: | 7 (jump to comments) |
Rating: |
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Comments (7)
Update accepted.
None of these changes were present in the file for some reason (I assume the files were mixed up during the submission), so I made them now. Made it a .json as well.
What? There's no extra bit checks at all in this
e: actually none of the changes pointed out by MFG are present in this file... I get the feeling the wrong one has been uploaded here.
The reason why I didn't add support for the tilepage is because SMW's bullet bill graphics are located on two different pages: The horizontal ones are on the first page and the other directional ones on the second one. The palette, on the other hand, has got no such restrictions.