Views: 960,655,235
10 users online: Children's Digest 1950-2009, Daizo Dee Von, Hayashi Neru, janklorde,  Kevin, mae_86,  MarioFanGamer, Pongy1980, Sonikku, TheKazooBloccGosh - Guests: 75 - Bots: 152 Users: 53,170 (2,268 active)
Latest: jorgeespro
Tip: Switch palace switches normally disappear if you replay the level. However, if you insert them as direct Map16 and use the hex edit at $00EEB2 in the ROM map, you can replay the level without a problem.
Not logged in.
Details for Rideable Falling Leaf
SMW Sprites - Rideable Falling Leaf Link - Show random
File Name: Rideable Falling Leaf
Version History: View
Authors: Blind Devil
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: No
Includes GFX: Yes
Description: A kind of platform that can be ridden on by the player. The leaf falls and moves pretty identical to how SMW feathers do. Extra Byte 1 determines the initial horizontal direction (left or right). A generator is also included.

Both sprite and generator ASM files includes various configurable defines, like tilemap, moving speeds, acceleration, spawned leaves direction (generator), spawning rate (generator), and sprite to spawn (generator).

Note: This sprite DOES function fine with GIEPY, its generator however does not.

Daizo Update 16/04/2021: Now no longer moves when you flick the cape in close proximity with the sprite, preventing a bug seen here. Just update the cfg if you're already using the sprite.
Tags: forest, lorom, pacifist, platform, sa-1
Rating: No rating
Download: Download - 7.37 KiB
Moderated with:
- Lunar Magic 3.30
- PIXI 1.32
- SA-1 Pack 1.40 (also tested without)
- Snes9x v1.60, bsnes-plus v05

Quick simple fix, accepted.
Posted by:  MarkAlarm - | Link

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2022 - SMW Central
Legal Information - Privacy Policy - Link To Us


Follow Us On

  • YouTube
  • Twitch
  • Twitter


  • Super Mario Bros. X Community
  • Mario Fan Games Galaxy
  • sm64romhacks