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Tip: Fix any errors you see before releasing any demos; "I'll fix it later" isn't a good excuse.
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Details for Center Scroll 3.5
SMW Patches - Center Scroll 3.5 Link - Show random
File Name: Center Scroll 3.5
Added:
Version History: View
Authors: HammerBrother, Thomas
Tool: Asar
Requires Free Space: Yes
Bug Fix: No
Featured: No
Description: This patch reduces the width of the "static camera region" (the range where the screen doesn't scroll left or right by the player) to a single pixel, removes the auto "look ahead" feature in smw and makes the screen always centered with the player (ignoring L/R scrolling, but still has the reduced "static camera region").

Update: Added a newer version (with the old version in case you want it) that makes the screen tightly follow Mario vertically (the vertical scroll area is also reduced to a single line) when you set the vertical scroll to "vertical scroll at will". This is more ASM-flexible. See readme for details. And also allow the bottom 16x16 row to be seen (both).

Another update: Also include a non-instant-scroll to prevent player-warp glitches.

v3.2 update: Fixed a crash on vertical levels due to a hijack at $00F77B.

v3.3 fixed a missing SA-1 [|!addr] at line 324, which caused the screen shaking issue (or snapping scroll on Bsnes+) on SA-1 vertical levels when using the non-instant scroll.

v3.4 fixed a broken compatibility with LM v3.20 and v3.21.

v3.5 fixed a bug that occurred in the Ludwig and Reznor boss battle. Thanks to AyGaAlPa for reporting this.

Github: https://github.com/GhbSmwc/SMW_CenterScroll
Tags: lorom, sa-1, screen, scroll, scrolling
Download: Download - 20.07 KiB
138 downloads
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HammerBrother
Masked Man
Originally posted by Masked Man
Please note that for technical reasons, the title screen demo becomes bugged, with Mario dying at halfway through.


This is because sprites spawn based on the position of the screen, altering the timing of sprites's movement. Recommend anyone using this patch to at least edit the title screen demo to avoid death.
Posted by: HammerBrother - | Link
Masked Man
Please note that for technical reasons, the title screen demo becomes bugged, with Mario dying at halfway through.
Posted by: Masked Man - | Link
Vitor Vilela
The new changes works as intended; I just removed from the zip file the internal .git folder which has version control artifacts.
Posted by:  Vitor Vilela - | Link
AppleBoy54321
Originally posted by AppleBoy54321
Made my ROM crash upon application
No clue why

I may have figured out why
I guess I have to apply this to a completely unmodified ROM
Posted by: AppleBoy54321 - | Link
AppleBoy54321
Made my ROM crash upon application
No clue why
Posted by: AppleBoy54321 - | Link

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