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Details for Lunar Magic 3.30
Tools - Lunar Magic 3.30 Link - Show random
File Name: Lunar Magic 3.30
Version History: View
Authors: FuSoYa
Operating System: Windows
Platforms: SNES
Games: SMW
Source Available: No
Featured: Essential
Website: Link
Description: This is THE required tool to hack SMW.

This release of Lunar Magic doesn't have anything too major, but does add edit buttons in the bypass dialogs that can open the GFX/ExGFX files in an external tile editor. It also adds an "Auto-Enable custom palette on edit" option, the ability to set separate appearances and tooltips for sprites in the editor based on the lower bits of a single extension byte, and several other minor changes and fixes.

Check the "What's New" section of the help file for more info.
Tags: editor, level editor, lorom, lunar magic, sa-1, super fx
Rating: 5.0 (Votes: 1)
Download: Download - 1.33 MiB

where. has this. been all my life.
thank you! together with this update, this is gonna revolutionize gfx editing in hacks.
Posted by: Diego - | Link
open gfx in editor is a godsent. thank you fusoya
Posted by: Truxton - | Link
Originally posted by Ayami
Originally posted by Diego
Now if only there were a way to make YY-CHR always open in 4BPP SNES format...

fucking same...
Posted by: WhiteYoshiEgg - | Link
3.30 hype
Posted by: BlueToad - | Link
The WHG Modz
Cool 3.30 Has Released But I Don't Know Why But I Am More Comfortable With 2.53 And I'm Using 2.53 With The Hack I'm Working On.
Posted by: The WHG Modz - | Link
Originally posted by Diego
Now if only there were a way to make YY-CHR always open in 4BPP SNES format...

fucking same...
Posted by:  Ayami - | Link
Thank you! Really! Without you FuSoYa, I wouldn't be a part of this awesome (not that well known) community, and I wouldn't have met some equally as awesome people.
It's nice to see that you're still updating Lunar Magic, and that you're getting feedback from the community for new updates.
Thanks, in the name of the community as well.

Wow this sounds 𝒸ᵣᵢₙ𝓰ₑy
Posted by: Friday_D0nat - | Link
This update is awesome!

definetly makes things easier when editting exgfx getting rid of the purpose of digging through exgfx files #smrpg{y}

Posted by: codfish1002 - | Link
Originally posted by 7 up
3.30 already? We only had 3.21.

6 months ago
Posted by:  Stivi - | Link
Lovely. Being able to open YY-CHR directly from LM is a very welcome addition indeed. Now if only there were a way to make YY-CHR always open in 4BPP SNES format...
Posted by: Diego - | Link
7 up
3.30 already? We only had 3.21.
Posted by: 7 up - | Link

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