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Details for Mario's Bizarre Adventure
Super Mario World Hacks - Mario's Bizarre Adventure Link - Show random
File Name: Mario's Bizarre Adventure
Authors: StayAtHomeStegosaurus
Demo: No
Featured: No
Length: 1 exit(s)
Type: Kaizo: Light
Description: During the making of Totemo Tanoshii World, user alltheloweend (Moat) goaded me into making him a 25 room level based on 100 Rooms of KEK.

I said no.

Welcome to Mario's Bizarre Adventure, a 100 room Kaizo:Light hack inspired by Kaizo:Hard hacks, receiving great influence of Sokobansolver, GBreezeSunset, Team Dicks, and of course 100 Rooms of Enemies by Daizo Dee Von.

Making the rooms took about 3 weeks, while the rest of the fine details took about 3 months. This was a fun project that Moat had the privilege of playing and appreciating, and I hope the rest of the community can enjoy it as well.

Some notes:
1. Rules will be explained in the first room, do not worry!
2. You can leave any room and save in the overworld. If you cannot complete the challenge, you can come back to it later!
3. While some rooms have a very linear solution, other rooms can be done in multiple ways!
4. Just enjoy!

P.S. Far complained about not being in the description. He is now. Are you happy, Far?

Version 1.1 Updates:
1. Removed the 2nd exit to be a "DLC" level
2. Updated minor overworld graphics
3. Updated rooms 32, 50, 64, 82 and 90.
Tags: gimmick, music, room
Rating: 5.0 (Votes: 1)
Download: Download - 554.47 KiB
My god q crazy hack!, but I loved it, I confess it took me a while to understand how it worked, I thought it was very creative, if you can do more in this style
Posted by: KodaPlays - | Link
Originally posted by strifeforlyfe
How do I get past the room with the chuck, P-Switch, and naked koopa? the koopa is behind a muncher and two brown blocks

You need the chuck to run through the wall with the throw block ans mumcher to clear your path to the lone koopa. I recommend seeing Kezcade's clear video on YouTube if you need help!
Posted by: StayAtHomeStegosaurus - | Link
How do I get past the room with the chuck, P-Switch, and naked koopa? the koopa is behind a muncher and two brown blocks
Posted by: strifeforlyfe - | Link
This was very fun, a good mix of rooms that were either mentally or mechanically challenging. Sometimes both. Learned some new tech here too! Well done Stego.

There's no way I'm playing the 2nd exit though!
Posted by: drkrdnk - | Link
Posted by: Far - | Link

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