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Mario's Bizarre Adventure

Super Mario World Hacks → Mario's Bizarre Adventure

Submission Details

Name: Mario's Bizarre Adventure
Author: StayAtHomeStegosaurus
Added:
Demo: No
Hall of Fame: No
Length: 1 exit(s)
Type: Kaizo: Intermediate
Description: During the making of Totemo Tanoshii World, user alltheloweend (Moat) goaded me into making him a 25 room level based on 100 Rooms of KEK.

I said no.

Welcome to Mario's Bizarre Adventure, a 100 room Kaizo:Light hack inspired by Kaizo:Hard hacks, receiving great influence of Sokobansolver, GBreezeSunset, Team Dicks, and of course 100 Rooms of Enemies by Daizo Dee Von.

Making the rooms took about 3 weeks, while the rest of the fine details took about 3 months. This was a fun project that Moat had the privilege of playing and appreciating, and I hope the rest of the community can enjoy it as well.

Some notes:
1. Rules will be explained in the first room, do not worry!
2. You can leave any room and save in the overworld. If you cannot complete the challenge, you can come back to it later!
3. While some rooms have a very linear solution, other rooms can be done in multiple ways!
4. Just enjoy!

P.S. Far complained about not being in the description. He is now. Are you happy, Far?

Version 1.1 Updates:
1. Removed the 2nd exit to be a "DLC" level
2. Updated minor overworld graphics
3. Updated rooms 32, 50, 64, 82 and 90.
Tags: gimmick music room
Comments: 7 (jump to comments)
Rating:
5.0 (3 ratings)
No rating
Download 554.47 KiB | 1,109 downloads

Screenshots

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Comments (7)

riobaldo Link
Great hack! Even though it naturally have some weak rooms throughout it (inevitable if you have 100 of them), most rooms are creative and give the player solid platforming. It ends up even being addicting; you say "one more room", and suddenly you've reached a multiple of ten, and you say "one more room from the next roster". In the end, I went through it all in one sitting.

Excellent work, StayAtHomeStegosaurus!
NikSik1 Link
Fun hack that doesn't feel repetitive. (:
KodaPlays Link
My god q crazy hack!, but I loved it, I confess it took me a while to understand how it worked, I thought it was very creative, if you can do more in this style
 StayAtHomeStegosaurus Author Link
Originally posted by strifeforlyfe
How do I get past the room with the chuck, P-Switch, and naked koopa? the koopa is behind a muncher and two brown blocks


You need the chuck to run through the wall with the throw block ans mumcher to clear your path to the lone koopa. I recommend seeing Kezcade's clear video on YouTube if you need help!
strifeforlyfe Link
How do I get past the room with the chuck, P-Switch, and naked koopa? the koopa is behind a muncher and two brown blocks
drkrdnk Link
This was very fun, a good mix of rooms that were either mentally or mechanically challenging. Sometimes both. Learned some new tech here too! Well done Stego.

There's no way I'm playing the 2nd exit though!
Jamie Link
Yes