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Song Title

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    Details for Super Mario 64 - Cool Cool Mountain
    SMW Music - Super Mario 64 - Cool Cool Mountain Link - Show random
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    File Name: Super Mario 64 - Cool Cool Mountain
    Added:
    Authors: Goomba-24
    Insert Size: 0x67B bytes
    Type: Song
    Sample Usage: None
    Source: Port
    Duration: 1:24
    Featured: No
    Description: Music from Cool Cool Mountain in Super Mario 64. Could work for snowy levels or mountains. Better yet, a snowy mountain! (See what I did there? I think it's pretty cool, that's snow joke!)

    Requested by Bandicoot.
    Tags: athletic, mountain, snow
    Rating: 5.0 (Votes: 3)
    Preview: Play SPC
    Download: Download - 31.70 KiB
    107 downloads
    Goomba-24
    Originally posted by VecchiaZim
    Forgive me if this is artistic license on your part, but you've got some discrepancies from the original in the bass line - see red:


    First of all, thanks for your feedback! Almost all of your corrections are right, I guess this is what happens when you try to port a song during finals week at school... The only thing I disagree with is the d4 you moved up an octave. I'm pretty sure after re-listening that it moves down from the g4 that's before it.

    Originally posted by VecchiaZim
    (The original bass is also an octave higher, but that's your call.)

    Yes, I lowered it an octave intentionally because it sounded better with the @4 sample and balanced better with the other channels.

    Again, thanks! I'll submit an update with the corrections made.
    Posted by: Goomba-24 - | Link
    VecchiaZim
    Forgive me if this is artistic license on your part, but you've got some discrepancies from the original in the bass line - see red:

    #2
    r1^2^8
    @4 v150 o1 g8 a8 b8

    / [ [[>c4 <g4]]3
    >c4 d8 e8
    f4 c4 f4 c4
    f+4 c4 f+4 d4
    e4 <b4 >e4 <b4
    >d+4 <a+4 >d+4 <a+4
    >d4 <a4 >d4 <a4
    g4 >d4< g8 g8 a8 b8

    >c4 <g4 >c4 <g4
    >c+4 <g4 >c+4 <g4
    >d4 <a4 >d4 <a4
    >d+4 <a4 >d+4 <a4
    >e4 e4 d+4 d+4
    d4 d4 <g4 ;1st time is b4, 2nd time is g4;
    >c4 <g4 >c4 <g4
    >c4 <a4 g4 b4]2 - 2nd time, this line is |>c2 c4 d8 e8|

    @1 y12 >>[r8 a2^4^8
    r8 g2^4^8
    r8 f4^8 r4 g4
    r8 e2^4^8]2

    @4 y10 <<(2)[f4 >c4 <f4 >c4
    <e4 >c4 <e4 >c4
    <d4 ;1st time is a4, 2nd time is b4; g4 b4
    >c4 <g4 >c4]1 <e4
    (2) g4

    r1^1
    f4 r2^4
    a4 r2^4
    >c4 r2^4
    c4 r2^4
    r1^1

    (The original bass is also an octave higher, but that's your call.)
    Posted by: VecchiaZim - | Link
    Ok_scratch10
    h
    Posted by: Ok_scratch10 - | Link
    Maxodex
    lowered global volume just a hair. i really like this port, i love what you did with the @5s.
    Posted by:  Maxodex - | Link
    Arash
    Sounds great and on point. I especially like how you used the noise/hi hats for this song to replicate the sleigh bells.
    Posted by: Arash - | Link
    7 up
    Nice port! Great job making it interesting even without custom ADSR. You could use it to make it even more interesting, though.
    Posted by: 7 up - | Link
    bandicoot
    Wow, this sounds great.
    Thanks for fulfilling my request#w{<3}
    Posted by: bandicoot - | Link
    Klug
    “Now, under normal circumstances, you never have to worry about coin limits.”

    Btw, this song also plays in Snowman's Land in this game!
    Posted by: Klug - | Link

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