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Details for Per-Level Flags Detection Block
SMW Blocks - Per-Level Flags Detection Block Link - Show random
File Name: Per-Level Flags Detection Block
Added:
Authors: Kevin
Act As: 130
Includes GFX: No
Description: This simple block will change its act as (and optionally shatter) when touched, if a specific per-level flag is set (either "Invisible 1-Ups collected" flag, "All Dragon Coins collected" flag, "3-Up Moon collected" flag). Check the asm file for more info and options.
Tags: layer 2, lorom, sa-1, shatter, solid
Rating: No rating
Download: Download - 865 bytes
81 downloads
Screenshots
Image
MarioFanGamer
Moderated with:
  • Lunar Magic 3.30
  • SA-1 Pack v1.40
  • GPS v1.4.1
  • BSNES v115/li></ul>Fixed a small error where the acts like high byte is set to 0 instead of the given high byte.

    One thing to note is that the shatter effect doesn't take account for layer 2 position, though it's an issue with the routine it's coming from, not with the block itself. There aren't any issues otherwise.

Unexpected end tag (</ul>) at 118, expected </li>
Tag (li) was not closed.
Tag (ul) was not closed.
Posted by:  MarioFanGamer - | Link

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