Name: | Per-Level Flags Detection Block |
Author: | Kevin |
Added: | |
Act As: | 130 |
Includes GFX: | No |
Description: | This simple block will change its act as (and optionally shatter) when touched, if a specific per-level flag is set (either "Invisible 1-Ups collected" flag, "All Dragon Coins collected" flag, "3-Up Moon collected" flag). Check the asm file for more info and options. |
Tags: | layer 2 lorom sa-1 shatter solid |
Comments: | 1 (jump to comments) |
Rating: |
Download
865 bytes | 163 downloads
Comments (1)
- Lunar Magic 3.30
- SA-1 Pack v1.40
- GPS v1.4.1
- BSNES v115
Fixed a small error where the acts like high byte is set to 0 instead of the given high byte.One thing to note is that the shatter effect doesn't take account for layer 2 position, though it's an issue with the routine it's coming from, not with the block itself. There aren't any issues otherwise.
Edit: Tag fixed.