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Details for Airjump with Jump Counter
UberASM Repository - Airjump with Jump Counter Link - Show random
File Name: Airjump with Jump Counter
Added:
Authors: HammerBrother, RussianMan
Type: Level
Includes GFX: Yes
Includes Hijack: No
Featured: No
Description: This is HammerBrother's Airjump uberASM code, but with a jump counter attached to the player that can count up to 9, or count down to 0, or just show infinity.

Credit is optional. Requested by  1UPdudes.
Tags: airjump, airspin, counter, jump, lorom, sa-1, spinjump
Rating: 5.0 (Votes: 1)
Download: Download - 2.86 KiB
49 downloads
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MarkAlarm
Moderated with:
- Lunar Magic 3.30
- UberASMTool 1.4
- SA-1 Pack 1.40 (also tested without)
- Snes9x v1.60, bsnes-plus v05

Nice update, will definitely be helpful for players that encounter this in hacks. Accepted.
Posted by:  MarkAlarm - | Link
RussianMan
Quote
I was thinking having an option to only show the number if the player use at least 1 airjump for a minimalistic display.


I think it makes more sense to not display it when the player's in a state where their jumps refresh (grounded, climb a vine, underwater), I added an option to display jump counter only when airborn.
Posted by:  RussianMan - | Link
1UPdudes
Fantastic. It's exactly how I imagined it would look and function.
Cheers for the quick turnaround as well.
Posted by:  1UPdudes - | Link
HammerBrother
Even better than my original, now the player is informed on how many jumps being used or how many air jumps left.

I was thinking having an option to only show the number if the player use at least 1 airjump for a minimalistic display.
Posted by: HammerBrother - | Link

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