Name: | Airjump with Jump Counter |
Authors: | HammerBrother, RussianMan |
Added: | |
Type: | Level |
Includes GFX: | Yes |
Includes Hijack: | No |
Featured: | No |
Description: | This is HammerBrother's Airjump uberASM code, but with a jump counter attached to the player that can count up to 9, or count down to 0, or just show infinity. Credit is optional. Requested by 1UPdudes. |
Tags: | airjump airspin counter jump lorom sa-1 spinjump |
Comments: | 6 (jump to comments) |
Rating: |
Download
2.86 KiB | 291 downloads
Comments (6)
- Lunar Magic 3.30
- UberASMTool 1.4
- SA-1 Pack 1.40 (also tested without)
- Snes9x v1.60, bsnes-plus v05
Nice update, will definitely be helpful for players that encounter this in hacks. Accepted.
I think it makes more sense to not display it when the player's in a state where their jumps refresh (grounded, climb a vine, underwater), I added an option to display jump counter only when airborn.
Cheers for the quick turnaround as well.
I was thinking having an option to only show the number if the player use at least 1 airjump for a minimalistic display.