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Event Camera Scroll

SMW Patches → Event Camera Scroll

Submission Details

Name: Event Camera Scroll
Author: Kevin
Added:
Tool: Asar
Requires Free Space: Yes
Bug Fix: No
Featured: No
Description: This patch allows you to make the camera scroll to a specified location before running an event, and then return back to its original position afterwards. You can set a different position for every event, and of course set events to not scroll at all (also the effect only applies to the Main Overworld map for obvious reasons).
To use, just edit the tables in "event_camera_scroll_tables.asm", then patch "event_camera_scroll.asm".
Tags: lorom overworld sa-1 scroll
Comments: 3 (jump to comments)
Download 2.07 KiB | 255 downloads

Screenshots

Comments (3)

 MarioFanGamer Link
Moderated with:
  • Lunar Magic 3.30
  • SA-1 Pack v1.40
  • Asar 1.81
  • BSNES v115
I though the position gets set automatically instead of requiring the use of a table. Nonetheless, this is an interesting patch and can make e.g. the earthquake scene more dramatic.

One thing to note for users: The camera only scrolls when the path appears but not when a level tile (e.g. a castle) gets destroyed.
Mr-Ace Link
Sweet, thanks!
BabaYegha Link
:O