Tip: Make sure that ALL exit-enabled pipes, doors, etc. have a screen exit defined, or they'll take you to Level 0, the "endless" bonus game. Unless Start+Select is enabled, the only way out of it is to reset the game.
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Details for Hurt / Death Block for Kaizo / Pit Hacks
SMW Blocks - Hurt / Death Block for Kaizo / Pit Hacks
A hurt / death block with proper hitbox, meant to be used for kaizo / pit hacks.
Typical Blockreator hurt / death blocks use the coin hitbox, which differs from the vanilla muncher / cement block / spikes hitbox in two ways:
1) the coin hitbox is 1 pixel wider on each side
2) the top edge of a muncher doesn't hurt you when moving upward
These differences are very apparent in kaizo / pit hacks and can be frustrating for the player. This block fixes both of them.
Includes the following configuration options:
- hurt / instant death
- solid / passable for sprites
- walk on top with Yoshi
- disable wall running
Tested out all the options and they work fine. The print statement generator is also a nice inclusion! Definitely will recommend to people making kaizo hacks if this is warranted for any of their setups. Accepted.
I thought SideContantCheck was part of GPS, but I guess I got that routine from somewhere else. Thanks for pointing this out! The vanilla code for that check turned out to be way shorter anyways, so I just replaced the call with that.