The Questionable Level Design Contest ends in…
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Song Title

    Details for The Legend of Zelda: Link's Awakening - Sword Search on Koholint Island
    SMW Music - The Legend of Zelda: Link's Awakening - Sword Search on Koholint Island Link - Show random
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    File Name: The Legend of Zelda: Link's Awakening - Sword Search on Koholint Island
    Authors: qantuum
    Insert Size: 0x2D9 bytes
    Type: Song
    Sample Usage: Light
    Source: Port
    Duration: 0:34
    Featured: No
    Description: A cute little song with no repeated leitmotif, that can be used in overworlds or cutscenes.

    It could have been unsampled if we did not have a whopping 7th octave reached on the highest notes.
    Tags: beach, calm, cutscene, overworld, retro, urban
    Rating: No rating
    Preview: Play SPC
    Download: Download - 31.60 KiB
    Posted by: KekShadow_08 - | Link
    bebn legg
    A few things. First, your $F4 $02 toggled on and off between loops because you didn't include a loop point. I fixed that.

    Second, I'm guessing the pitch modulation you wanted was $FA $02 $10 so that #3 is pitch modulated into #4, instead of #2 into #3 into #4. That said, I feel like the pitch modulation doesn't add much to the song; it sounds almost exactly the same when I disable it (try Settings > Expansion Flags > Disable Pitch Modulation in the SPC player.) Something worth considering if you want to try other instrument combinations.

    Overall though, the instrumentation in this port has a certain nostalgic charm to it. Reminds me of something I'd hear in a hack in like 2011 and wonder where the song is from.
    Posted by:  bebn legg - | Link
    update: fixed a wrong note on #2 at 0:31.
    Posted by: qantuum - | Link
    Also somewhat fitting for abstract levels.
    Posted by: HammerBrother - | Link

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