Tip: Switch palace switches normally disappear if you replay the level. However, if you insert them as direct Map16 and use the hex edit at $00EEB2 in the ROM map, you can replay the level without a problem.
A bunch of short sections that never went to form full levels.
It's been rotting on my computer for quite a while.
I don't have the time to work on this anymore, so im releasing it as a hack.
Even though the levels are short (averaging around 3 screens each), they ask for a bit of skill, precision of movements, and sometimes some planning ahead.
Dear moderators and mad lads who have played the previous versions;
I'm deeply sorry to have delivered a hack with so many oversights and annoyances.
I bring this update to remediate those of which I find significant.
* In a change of heart, i decided to provide some hints through the screenshots.
* This is the absolute final version rather than update this again, I will decapitate myself with a dull machete. :)
This hack challenges high-level skill in multiple areas at once. I thought it was an awesome fusion of puzzle and kaizo elements. The solutions to each area were very difficult to figure out, but each new discovery about how something worked felt fun and satisfying.