Name: | Luigi's Adventure 3: Overseas Edition |
Author: | Anikiti |
Added: | |
Version History: | View |
Demo: | No |
Featured: | No |
Length: | 97 exit(s) |
Type: | Standard: Very Hard |
Description: | This is a remake of "Luigi's Adventure 3 (JPN)" which is also the base for "Luigi's Adventure OSE: The Lost Levels" for foreign countries. It's made into English, and the adjustments to difficulty and the bugfixes are done. |
Tags: | asm exgfx luigi variety |
Comments: | 17 (jump to comments) |
Rating: |
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1.61 MiB | 2,361 downloads
Comments (17)
I fixed it so it includes the correct Map16 tiles for the left pointing arrow sign near the end of the level.
You can find that slight fix here!
Uh, then you get to the Special World and that's kinda out the window. Most of the levels are tough but doable, save for Interstellar Flight, which is probably one of the hardest levels I've ever played, standard or kaizo. It's off the rails difficult even for the extra levels. Prepare yourself for a big grind if you intend to beat it RTA.
If by fixed you mean actual music was added yeah it was totally fixed and made easier, Anikiti is such a kind and generous hacker
Thank you so much, Atari!
Here is the fixed version though!
Added the fixme tag so you can submit the update.
Here is the fixed version though!
only happens when playing it from snes9x versions 1.52 or newer.
or if playing it from snes9x v1.60, enable the "separate echo buffer from RAM" option in the hacks section of the snes9x 1.60 emu and the music & sounds should play correctly.
otherwise wait for a "fixed" version made by SimFan96 to be released later this month that would address most of the problems you mentioned and would be compatible with recent versions of snes9x & bsnes
Thanks for the helpful info
only happens when playing it from snes9x versions 1.52 or newer.
or if playing it from snes9x v1.60, enable the "separate echo buffer from RAM" option in the hacks section of the snes9x 1.60 emu and the music & sounds should play correctly.
otherwise wait for a "fixed" version made by SimFan96 to be released later this month that would address most of the problems you mentioned and would be compatible with recent versions of snes9x & bsnes
Few notes: there should be a fixme added since this hack breaks on accurate emulators. Difficulty should be changed to very hard considering how ridiculously difficult the late game and extra world gets.
In Interstellar Starship, you can hardlock yourself here if you collect this cape while being slightly offscreen. This can cause quite a bit of frustration considering that you don't get a saveprompt in the previous levels, causing potential progress to be lost