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Details for Custom Buzzy Beetle + Disassembly
SMW Sprites - Custom Buzzy Beetle + Disassembly Link - Show random
File Name: Custom Buzzy Beetle + Disassembly
Added:
Authors: MarkAlarm
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: Yes
Includes GFX: No
Description: This is a customizable version of the buzzy beetle sprite, along with a (mostly) unmodified disassembly of the original sprite. Credit unnecessary, but appreciated.

With this, you're able to customize things such as the walking speed, the base kicked speed, miscellaneous properties, and the state that it spawns in. It makes use of four extra bytes in order to pull this off. Check the .asm file for more details, since it documents these things in a bit more depth.

This disassembly is a bit weird given that it uses a shared routine with some sprites from $00 to $13, so some of the miscellaneous properties don't work as one would expect. However, if you leave the disassembly unmodified and only mess with the customizable version, things should work out a bit nicer.

Requested by MarioriaM.
Tags: buzzy beetle, disassembly, lorom, sa-1, shell
Rating: 5.0 (Votes: 1)
Download: Download - 12.24 KiB
166 downloads
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JudgementKazzy
super fast buzzy moving at incrdeibly high speed
Posted by: JudgementKazzy - | Link
JamesD28
Tested with:

• Lunar Magic 3.31
• SA-1 Pack v1.40
• PIXI v1.32
• Snes9x v1.60

Works as intended, so, accepted. A nice edit of the original sprite, and good to have a disassembly to go with it for those who don't require the extra features. It would be nice if the custom version had been optimized, such as making use of FastROM remaps, and doing away with SMW's short subroutines (e.g. IsOnGround), but it's not a huge deal.

Added the "disassembly" tag.
Posted by:  JamesD28 - | Link
BlueToad
ZOOM!
Posted by: BlueToad - | Link
dogemaster
Smh not even midaired in the submission pics
Tbf this is pretty poggy woggy tho
Posted by: dogemaster - | Link
crm0622
O.O
Posted by: crm0622 - | Link
Black Goku
Cool!
Posted by: Black Goku - | Link

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