Banner
Views: 924,034,817
Time:
8 users online: crocodileman94,  Devazure, Dr.Moe, Francium, Hatsune_Blake, KevinM, OhMuramatsu, TheOrangeToad - Guests: 49 - Bots: 106 Users: 51,678 (2,062 active)
Latest: JohnL990
Tip: Try sketching out ideas for overworlds and levels. Even if they don't manage to fit into Lunar Magic completely, at least you have a base to work from, instead of doing it all from scratch.
Not logged in.
Details for Address tracker v3
Tools - Address tracker v3 Link - Show random
File Name: Address tracker v3
Added:
Version History: View
Authors: HammerBrother
Operating System: Windows, Mac OS X, Linux
Platforms: SNES
Games: SMW
Source Available: Yes
Featured: No
Website: Link
Description: This is a simple javascript tool (which can be run on a browser) I made to help with tracking used addresses (specifically RAM addresses) when installing patches.

Techinically, this is open source since JS as an interpreted language.

Features include sorting them, displaying the gap between two addresses, and if there are two or more entries conflicting (“overlap detected!”).

I made this because mere text form (and manuelly comparing them to check overlaps) noting the used RAM address can be difficult to find what RAM address is used or not, CTRL+F may not find used RAM address in most cases, and that listing every byte to alleviate that is clunky (see the HowToUse.txt to know what I mean). So by having a script reading all of this and automating the tasks makes this a lot easier.

This is certainly useful for collaboration hacks to visualize the RAMs being used in a compact user-friendly way.

Github: https://github.com/GhbSmwc/SMW_Addressmapper
Tags: address, tracking
Rating: No rating
Download: Download - 15.15 KiB
17 downloads
Screenshots
Previous 
 Next
HammerBrother
Another last minute updates:
07-04-2021

07-09-2021
-Fixed the duplicate detecting things that should be the same as different if these scenarios play out:
--Entry with blank description but whether or not have a tab character after the size/end_address.
--Leading zeroes in address, and size/end address.
Posted by: HammerBrother - | Link
HammerBrother
I really don't know if this is considered memory management, since this is intended to find free bytes of memory when installing ASM resources.
Posted by: HammerBrother - | Link

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2021 - SMW Central
Legal Information - Privacy Policy - Link To Us


Menu

Follow Us On

  • YouTube
  • Twitch
  • Twitter

Affiliates

  • Super Mario Bros. X Community
  • ROMhacking.net
  • Mario Fan Games Galaxy
  • sm64romhacks