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Details for Full Bloom
Super Mario World Hacks - Full Bloom Link - Show random
File Name: Full Bloom
Version History: View
Authors: Chondontore
Demo: No
Featured: No
Length: 13 exit(s)
Type: Kaizo: Light
Description: Welcome to the land of Las Flores where the flowers are always in full bloom. Don't forget to stop and smell the roses.

Full Bloom is a vanilla level design hack. The levels increase in difficulty over time. There are two main paths that lead to switches. Will you press both of the switches, or just one? Only one is required. This hack is intended to be on the easier side of kaizo light, but it does feature a few more advanced tricks.

Full Bloom is dedicated to Chondontore's lovely wife, Mrs. Chon. This is also Chondontore's first full Romhack release.

*Version 1.1 Updates*
- Rope glitch in Skywalk is no longer possible.
- Adjusted a set-up in Patient Bones for increased clarity on what the player must do.
- Adjusted an obstacle in Feathery Peaks to avoid cheese. Made up-pipe to midway easier.
Tags: first hack, kaizo, multiple paths
Rating: 5.0 (Votes: 6)
Download: Download - 176.70 KiB
This was a really fun beginner hack! It's a step up from something like quickie 2 in terms of difficulty, but it's much easier than akogare.

The hack maintains a pretty consistent flow and pace throughout. You're mostly bouncing on enemies, and if you land on a platform, you're probably jumping off immediately and switching your jump type. I don't mind that lack of variety in a short hack like this though.

The one part I wasn't crazy about was the first half of the cape level, but it still probably only took me like half an hour to get through it (as a relatively new player).
Posted by: will___ - | Link
Fun hack!
Posted by: Neuromancer - | Link
Posted by: shaka21 - | Link
As others have said, quite fun. Setups are clever and pretty forgiving. I do like how you constantly had the player find ways to get out of regular jump and change to spin jump and vice versa, even if maybe it's a bit overused by the end of the hack. The aesthetics, although perfectly serviceable, would benefit from more beautification, especially if the hack is supposed to take place in "Las Flores, where the flowers are always in full bloom." '

The other thing I didn't care for was the way the hack ends suddenly with no boss or lore, leading to the same credits that were already available at the beginning. Beating a hack should leave the player with a sense of accomplishment. Personally, when I finished Full Bloom, I didn't feel like I beat *a game*, only that I beat some fun levels.

With that said, this was still an impressive first effort. I'd certainly recommend your hack to beginners and people like me who enjoy breaks from the more soul-destroying kaizos.

PS: I enjoyed the way you guided the player to the secret exit without making it totally trivial. Wish more hacks would do stuff like this, as searching aimlessly for secret exits is very not fun.
Posted by: Kimota - | Link
Very fun hack, the level design has a decent amount of variety and some really cool setups. A little bit too much spinning / jumping on enemies instead of just platforming, but that's kind of a nitpick.

Loved the optional switch idea, well executed.
Posted by: ZX497 - | Link
ahhhhhhhhhhhhhhhhh i adored this hack!! extremely fun every step of the way, and the perfect difficulty for where i'm at right now, pushed me constantly but wasn't too much. one of my favorite hacks for sure, thanks for making <333
Posted by: BunBunAshly - | Link
Great Hack with good difficulty.

Highly recommend this hack.
I would like to see Full Bloom 2#smw{:peace:}
Posted by: Gabriel_Master - | Link
Awesome time really fun and challenging!
Posted by: troyfullbuster - | Link
This is a very chill hack with a good sense of fun and adventure. Almost wished it would've been a little longer, but was a nice ride throughout.
Posted by:  GlitchCat7 - | Link

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