|Name:||Customizable Layer 2 Smash|
|Description:||This code replicates the behavior of the vanilla Layer 2 Smash sprites, meaning that it has 3 movement phases: "go up" phase, "go down a bit" phase and "smash down" phase.
You can customize its behavior by changing the position, speed and waiting time for each of the phases, and set different values for each screen. You can also change the "screen shake" timer (or disable it) for each screen. By changing these values you can also change the nature of the phases as well: for example, you could make it smash up and down without a middle phase, or make the middle phase go back up a bit instead of down.
You can also choose to move it horizontally or vertically, as well as moving layer 1 instead of layer 2.
Check out the asm file for more info. Comes with some example values (used for the first GIF) to show how they work.
|Tags:||layer 1 layer 2 lorom sa-1 scroll|
|Comments:||4 (jump to comments)|
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