Tip: Take advantage of easy to install Patches in your hack. The No More Sprite Tile Limits or SA-1 patches should be considered if you're encountering glitches where Mario and/or sprites are turning invisible.
K, so im dumb (and new), so do you know how I put this in the game?
Use the patch linked in the desciption, before applying the patch, put gfx32 in the "Graphics" folder, and insert it with Lunar Magic, after, replace the PlayerGFX.bin in the 32x32 player tilemap folder and use Asar and apply the patch.
This works with the default palette, but you can use the alternate palette i included.