Name: | Tower of Shells DELUXE |
Author: | Insanit |
Added: | |
Version History: | View |
Demo: | No |
Hall of Fame: | No |
Length: | 1 exit(s) |
Type: | Kaizo: Intermediate |
Description: | All of a sudden I challenged myself to create something in less than 24 hours, and I chose exactly the trick that I least like in kaizo: Shell Jumps. It was quite a challenge for me, but I was surprised with what I managed to create in 18 hours. So far this is not recommended for beginners, but for those who already have a good experience with shells. Warning, play expecting some creator bias, however it is 100% clearable. Above all, have fun. 1.1: Decheese update - Room 6 and 7 better ---------------------- DELUXE Edition: - General aestethic improvement - Setups reworked - Slope Speed fixed - Lots of decheesing |
Tags: | music shell |
Comments: | 6 (jump to comments) |
Rating: |
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Comments (6)
Got through the first 5 rooms in an hour an a half (room 2 and 3 were probably my favorite), but then room 6 brick-walled me for almost 7 hours. I've played a lot of shell levels but I'd never done any thumbshredder stuff, so it took a while to get used to. I also found that both of my controllers (one snes, one sfc) had different problems that made spawning the shells very inconsistent regardless of which one I used. Finally had to open them both up and combine the best parts from each, after thoroughly cleaning them, to create a Frankenstein's monster controller without those weaknesses. I beat the room not too long after that.
Wish the difficulty was slightly more balanced but still had fun. Nice job.