Works as intended, approved. Take note of two things:
1.) The goal sequence triggered is "goal-sphere type" - touching the final dragon coin immediately sends the player into a rightward victory march if in a horizontal level, and freezes the action if in a vertical level.
2.) If the final dragon coin is collected in a (sub)level that does not have this code active, and the player then warps to a (sub)level that does, the victory march will activate immediately upon entry.
Neither of these are bugs or to the detriment of usability.
Tested with Asar 1.81, Lunar Magic 3.31, SA-1 1.40, Snes9x 1.59.2, UberASM Tool 1.4.
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