Name: | Coin Next Map16 |
Author: | Donut |
Added: | |
Act As: | 025 |
Includes GFX: | No |
Description: | A block that acts exactly like a coin, but when collected will become the next map 16 tile instead of empty space. This could be useful in a situation where you don't want the coin to "delete any details", (shown in the gif) such as coins in front of decoration tiles, like ledges' dirt. Consider this as an alternative to using sprite coins. (note: the coin's p-switch is hit state (when it's a brown block) needs to be exanimated) |
Tags: | coin lorom sa-1 |
Comments: | 3 (jump to comments) |
Rating: |
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508 bytes | 191 downloads
Comments (3)
- Lunar Magic 3.31
- GPS 1.4.21
- SA-1 Pack 1.40 (also tested without)
- Snes9x v1.60, bsnes-plus v05
Pretty neat block, will definitely be useful in tandem with decoration. Accepted.
I'll add that to the description lel