There is some changes in the overworld pallet. I finally got a demo in, with a demo level. Credit where credit is due. It runs well. I fixed the camera issues.
Mario and Luigi wake up on a strange island... There is a mountain. They need to climb said mountain to go back home.
That's a edited version of the story that you see when you first go into the game. I tested it all myself.
goodbye ima go develop the next demo bai.
This was an ejoyable and buggy hack, didn't like to much the level desing, but the world map looks incredible!
There's a lot of parts were you can go trough pipes and some enemies that you cannot see, and there's also a secret unused level that was just enemy spam.
The "Layer 1 Mario Paths" () use the event system, basically you can walk trough all the Overworld (incluiding the location of the secret level on the Overwolrd), so you should fix that. I had fun and gonna definetely play the final version