Name: | Podoboo Buoyancy Fix |
Author: | JamesD28 |
Added: | |
Tool: | Asar |
Requires Free Space: | Yes |
Bug Fix: | Yes |
Featured: | No |
Description: | This patch fixes the bug where the game will get stuck in an infinite loop if a Podoboo is placed in a level without buoyancy enabled. Additionally, it implements a system that allows the Podoboo to jump out of non-liquid tiles (and liquid with buoyancy disabled). Useful if you want to have Podoboos in your level without the increased risk of buoyancy-induced lag. Buoyancy still works as normal. For ease of use, disable Lunar Magic's "Vertical Fireball Buoyancy" check in General Options after applying this patch. See the asm file for a few additional options. |
Tags: | bugfix buoyancy lorom podoboo sa-1 |
Comments: | 1 (jump to comments) |
Download
2.40 KiB | 185 downloads
Comments (1)
- Lunar Magic v3.31
- SA-1 Pack v1.32
- Asar v1.81
- BSNES v115
Pretty cool patch, acceptedEdit: That being said, it may be a good idea to add in the option to check if only layer 1 buoyancy is enabled since the latter is used as an improvised sprite-only blocks (particularly with this patch) and Podoboos will still get affected by them.