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Timed Earthquake

UberASM Repository → Timed Earthquake

Submission Details

Name: Timed Earthquake
Author: BlueToad
Added:
Type: Level
Includes GFX: No
Includes Hijack: No
Featured: No
Description: A LevelASM code which shakes the ground every few seconds, along with an optional sound effect. It has some customization options as well.

Uses two bytes of FreeRAM.

Requested by crocodileman94.
Tags: earthquake lorom sa-1 shake timer
Comments: 2 (jump to comments)
Rating:
0.0 (0 ratings)
No rating
Download 517 bytes | 104 downloads

Screenshots

Comments (2)

 Maarfy Link
Works indeed, accepted. Note that the !time define is not so much the number of frames between quakes, but rather the number of frames between quake triggers. Meaning, if you set !time = $0010 and !shake = $40, the quake durations will overlap and the screen will shake constantly.

Tested with Asar 1.81, Lunar Magic 3.31, SA-1 1.40, Snes9x 1.59.2, UberASM Tool 1.4.

BlueToad Author Link
Thanks for that useful tip!