Tip: If your level contains elements that temporarily change the music to a global song (such as a P-Switch or a Star), that music will not stop playing after the intended end time if the music bypass setting is set to 00.
Be careful with your optimization, I noticed a few loops that can be merged, such as (42)(42) or (56)2(56). Likewise, you could optimize some of your rests better by making them loops of [r2].
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